Not having a character creation forces you to play Mortal Shell the way the developers wanted. Sadly, as fascinating as the world and especially the Shell mechanic is at first, you soon start to see where it breaks down. The world itself has that damp, run-down feel that FromSoftware is so good at creating that you can almost smell the mildew. You want to find out what’s up with the dark prisoner in the tower or why the merchant seems like something that washed up on the shores off Innsmouth. It doesn’t explain much and yet leaves just enough for you to be hungry and looking for more. Likewise, the world itself seems very compelling as you first set out, and I have to say, It’s the first Souls-like I have played which captures the mystique and charm of those games. You have to act quickly, though, as the ghoul form is quite fragile. Once your health reaches zero, your ghoulish self flies out of the body, giving you a chance of recovering it and regaining full health. It also effectively gives you a second life, Sekiro style, once you bite the dust. It’s an interesting idea and makes for some compelling lore hooks to string you along you want to find out what this fleshy ghoul who possesses dead bodies is all about. You start with a balanced Shell, and then it is up to you to find the nimble rogue, the heavy tank, and the closest to a spellcaster Mortal Shell has to offer. Instead, you are to collect and possess the bodies of four different warriors who coincidentally vaguely correspond to character builds. There is no character creation in Mortal Shell, and I might even go so far as to say there is hardly any character development either. Within the first 15 minutes, you see exactly what they are going for and where it diverges from the FromSoftware formula. From there, you get swallowed by a gigantic fish-monster, crawl through an endless tunnel to a sodden bog, and possess your first body. Mortal Shell wastes no time in establishing that tone as your fleshy, skinless avatar rises from reflective waters surrounded by mist and ruins. While it falters in some places, Mortal Shell is probably the only Souls-like out there that somewhat manages to capture the feel and style of the games that serve as its inspiration, especially when it comes to the world and the look of the game itself. The latest entry in this new genre of action RPGs is Mortal Shell, which, ironically, is all about wearing the shell of others. In this case, they can upgrade to the PS5 or Xbox Series version for free.It took a couple of years, but we are now entirely in a post-Dark Souls era with developers left and right trying to pick up on some or several of the aspects which made FromSoftware’s games so great. The game offers a free upgrade for those who already own it on the PS4 or Xbox One. On Xbox Series X a form of temporal reconstruction is used to increase the resolution up to 3200×1800 when rendering natively below this resolution.Īll three consoles render the UI at 3840×2160. Native resolution pixel counts at or near 3200×1800 seem to be common on Xbox Series X. Xbox Series X uses a dynamic resolution with the highest native resolution found being 3200×1800 and the lowest native resolution found being approximately 2560×1440. On Xbox Series S a form of temporal reconstruction is used to increase the resolution up to 3200×1800. Native resolution pixel counts at 2080×1170 seem to be common on Xbox Series S. Xbox Series S uses a dynamic resolution with the highest native resolution found being approximately 2304×1296 and the lowest native resolution found being approximately 2080×1170. This leads to better controller response which is crucial for a game like Mortal Shell. The biggest upgrade appears to be 60 FPS considering the game originally ran at 30 FPS on the PS4 Pro and Xbox One X. The same is true for the Xbox Series S which has a similar limit for the dynamic resolution but it only manages to hit closer to 1200p. Our friends at VGTech have shared a technical analysis for the PS5 and Xbox Series version giving us an overview of what to expect from this native port for Mortal Shell.Īccording to VG Tech, the game runs at 1440p resolution on the PS5 while the Xbox Series X enjoys a slightly higher 1800p resolution that is dynamic. Mortal Shell update is out for a while now. This version runs at 60 FPS which is an upgrade over the PS4 and Xbox One. Mortal Shell has received an Enhanced Edition on the PS5 and Xbox Series X.
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